Video games are engineered now, but the step I am trying to take, no one can engineer.
I’m a great coder. But I am not pushing that so much anymore because there are thousands of great coders.
I think a craft becomes an art form when the space of possible solutions becomes so huge that engineering can’t carry you through.
After two weeks of working on a project, you know whether it will work or not.
I can do whatever I want. They will tell me if what I am doing is stupid or a total waste of time. I may tell them that they are wrong, and we will come to an agreement.
When I am starting a new game, I have to program it for the Apple, because I want to get all of the markets.
All of the good stuff is going to be done in the future. The stuff we are doing now is crummy compared with what will finally mature.
On the robot kit, I can choose very boring parts or I can choose exciting and interesting parts. That is a reflection of my personality and the kinds of things I am interested in.
I have a really powerful urge to see things work.
I write my programs primarily for myself.
You will be able to program a robot to follow a track on the ground and manipulate a hand. You can also write little programs that will give the robots goals.
Any artist always has misgivings about calling himself an artist.